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<rss version="2.0">
<channel>
<title>bif's CGPortoflio Gallery</title>
<link>http://bif.cgsociety.org/gallery/</link>
<description>bif's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>King of the Hill</title>
	<link>http://bif.cgsociety.org/gallery/741664</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1237065139_small.jpg"><br><br>At the start of 2009 I decided to do a collection of comic, 80's cartoon, and movie characters.  I am using 3d as well as heavy photoshop work, about 50/50 if I were to break it down.  This was the first piece that I created.  I have created 9 different images so far and will continue to post them over the next few weeks.  Here is my version of Venom.  Hope you like...]]>
	</description>
	<pubDate>Sat, 14 Mar 2009 16:12:20 +0000</pubDate>
	</item>
	<item>
	<title>StormShadow VS SnakeEyes</title>
	<link>http://bif.cgsociety.org/gallery/749183</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1238735717_small.jpg"><br><br>Another in a set of mock comic covers that I have been working on.  I have been wanting to do something with Storm Shadow for a long time.  He was the ultimate badass back in the day.  Mostly 3D with a bit of paintover.  ]]>
	</description>
	<pubDate>Fri, 03 Apr 2009 00:15:20 +0000</pubDate>
	</item>
	<item>
	<title>Phoenix</title>
	<link>http://bif.cgsociety.org/gallery/772979</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1244626243_small.jpg"><br><br>Here is my Jean Grey- Phoenix mock comic book cover.  Wanted to try some new stuff.  Modeled, renders, effects, and a photoshop pass.  This was a fun one, hope you like.  I updated a butch of pics in my gallery as well...cheers.]]>
	</description>
	<pubDate>Wed, 10 Jun 2009 04:30:45 +0000</pubDate>
	</item>
	<item>
	<title>Rapheal VS. Bebop</title>
	<link>http://bif.cgsociety.org/gallery/772985</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1244627220_small.jpg"><br><br>TMNT...word!]]>
	</description>
	<pubDate>Wed, 10 Jun 2009 04:47:06 +0000</pubDate>
	</item>
	<item>
	<title>Frost Bite</title>
	<link>http://bif.cgsociety.org/gallery/772975</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1244625908_small.jpg"><br><br>Here is another mock comic book cover.  This was created in January.  Been wanting to do a Batman piece and had the sculpted Batman head model completed for a while, so, here we go.]]>
	</description>
	<pubDate>Wed, 10 Jun 2009 04:25:11 +0000</pubDate>
	</item>
	<item>
	<title>Spiderman Vs. Vulture</title>
	<link>http://bif.cgsociety.org/gallery/747235</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1244627764_small.jpg"><br><br>Another in a series of comic book related images.  Just having fun.  About 50/50 2d/3d, with the exception of Spidey.  He started in 3d but I didn't like the direction that he was going, so, I ended up doing a re-paint of almost the entire character.  Hope you like.]]>
	</description>
	<pubDate>Sat, 28 Mar 2009 20:39:58 +0000</pubDate>
	</item>
	<item>
	<title>Classic Superman</title>
	<link>http://bif.cgsociety.org/gallery/772983</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1244626836_small.jpg"><br><br>I wanted to create the idealized or classic Superman with this one.  Pretty happy with it.  Hope you like.]]>
	</description>
	<pubDate>Wed, 10 Jun 2009 04:40:38 +0000</pubDate>
	</item>
	<item>
	<title>Magneto</title>
	<link>http://bif.cgsociety.org/gallery/772976</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1244626029_small.jpg"><br><br>Magneto mock comic cover.  This is another head that I had sculped a while back.  After a few renders and a photoshop pass, here he is.]]>
	</description>
	<pubDate>Wed, 10 Jun 2009 04:27:12 +0000</pubDate>
	</item>
	<item>
	<title>Royal Flush</title>
	<link>http://bif.cgsociety.org/gallery/772981</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1244626734_small.jpg"><br><br>Little bit of Gambit action for ya's.  This is an image that I created at the end of '08.  Had a lot of fun with this one.  About 3-4 days work...]]>
	</description>
	<pubDate>Wed, 10 Jun 2009 04:38:56 +0000</pubDate>
	</item>
	<item>
	<title>Poison Ivy</title>
	<link>http://bif.cgsociety.org/gallery/772980</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1244626379_small.jpg"><br><br>Poison Ivy getting a little playful after a stimulating battle with ol' Bats.  This one didn't turn out quite as successful as I was hoping for, but here it is anyway.  Hope you like it more than I do.]]>
	</description>
	<pubDate>Wed, 10 Jun 2009 04:33:01 +0000</pubDate>
	</item>
	<item>
	<title>X-23</title>
	<link>http://bif.cgsociety.org/gallery/772988</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1244627593_small.jpg"><br><br>My own take on X-23, based on a pencil drawing by Barry Windsor Smith.  In the original, Wolverine was the figure under going the adamantium lacing procedure.  The original piece that Barry drew back in the 70's(I think) is fuckin' amazing.  I will upload it when I get a chance.]]>
	</description>
	<pubDate>Wed, 10 Jun 2009 04:53:14 +0000</pubDate>
	</item>
	<item>
	<title>Giger Dedication</title>
	<link>http://bif.cgsociety.org/gallery/749514</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1238961110_small.jpg"><br><br>This was an image I created for a Tutorial for Imagine FX.  Had fun with it.  Hope you like...]]>
	</description>
	<pubDate>Sat, 04 Apr 2009 01:23:52 +0000</pubDate>
	</item>
	<item>
	<title>Struggling with Heavy Flesh or Big Boob(nudity-ish)</title>
	<link>http://bif.cgsociety.org/gallery/667232</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1219529746_small.jpg"><br><br>I wanted to create a series of abstract flesh-based images.  This was the second in a series of three.  Let me know what you think.<br />
<br />
Cheers, Bif]]>
	</description>
	<pubDate>Sat, 23 Aug 2008 22:15:48 +0000</pubDate>
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	<item>
	<title>Ampritrite of the Sea</title>
	<link>http://bif.cgsociety.org/gallery/605532</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1208927560_small.jpg"><br><br>This is an image that kinda just happened.  The original plan was to create a photocomp of photos that I took at the beach the other day.  The goal was to create a Queen decorated in sea life, but I decided that the photo-comp wasn't going anywhere, so I decided to do a paint-over on the entire image.  I stuck with the Sea theme and did a paint-over aimed at a recreation of the Goddess of the Sea, Neptunes wife Ampritrite.  I liked the new direction and finished it out as it appears now.  It was only a one day project, so I may go back and make some changes at some point.  Any crits would be appreciated for a reworking.<br />
cheers.<br />
Edit:  I changed this one up a bit.  Added a lot more depth and rendered out a prettier face.]]>
	</description>
	<pubDate>Sat, 08 Mar 2008 00:12:37 +0000</pubDate>
	</item>
	<item>
	<title>Death of Rave(nudity)</title>
	<link>http://bif.cgsociety.org/gallery/593241</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1209106206_small.jpg"><br><br>This is a piece that I created, expressing the death of the rave scene in the US.  Every since the late 90's, rave parties have all but dissapeared.  I used to be pretty heavy into the scene.  The Capital Ballroom in D.C.'s southwest district used to be home to a number of different venues which I used to make it out to at least once a week.  A decade later, I am not the crazy partier that I used to be and this piece symbolizes for me the end of the scene as well as my own departing from the lifestyle.<br />
<br />
Hope you like, cheers.  Bif <br />
updated 3.8.08<br />
i fixed some of the colors and popped the focus a bit more.  I separated the bot from the background a bit more as well.]]>
	</description>
	<pubDate>Fri, 08 Feb 2008 01:01:45 +0000</pubDate>
	</item>
	<item>
	<title>Machinate Evolutionis</title>
	<link>http://bif.cgsociety.org/gallery/587618</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1208927769_small.jpg"><br><br>Hey guys,  <br />
Mechinate Evolutionis- <br />
3000 AD - Long after humans left Earth, our machines continued to thrive.  Now, nearly every planet within the Milky Way is covered with anti-bio matter.  &quot;Earth&quot;, along with Mars and Jupiter, now resemble a world more like its own prehistoric age.  The gaseous atmosphere, poisoned by our forefathers had no effect on the inorganic beings, and now their evolution has mimicked our own.  Like any self-functioning being, the thirst for energy and resources is constantly bringing change.  The machines began to expand their individual territories and reproduce, every version more capable than its predecessor.  Cold creatures that have taken on the characteristics of the most successful lifeforms ever to roam the planet, now forge and hunt within the wiry vines of the Binary Forests.  Mechanical root systems and towering satellite receptors bend, twist and fight for energy as foliage once did on the hot, wet planet we have long since abandoned.  These worlds are no longer our own.  All we can do is hope that there is a limit to their expansion, and that we can stay one planet ahead of them as they continue to dominate the universe.<br />
<br />
This is a concept based off of a thesis that I read online.  The idea that machines are evolving and will continue to do so, someday without the help of mankind.  Movies like Terminator and The Matrix delve into this concept as well, but I wanted to do something a little bit different.  I was a fan of, and inspired by the Beast Wars and Machine Wars series as well.  I thought this would be a good way to show homage and dive into a new twist at the same time.<br />
updated 3.8.08<br />
I added a little more atmosphere and depth as well as increasing the beams of light.]]>
	</description>
	<pubDate>Thu, 24 Jan 2008 02:25:58 +0000</pubDate>
	</item>
	<item>
	<title>Suit-Cloth</title>
	<link>http://bif.cgsociety.org/gallery/773168</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1244660833_small.jpg"><br><br>Quick renders and comp.  Needed to show some cloth work.  This is all that I had on hand.]]>
	</description>
	<pubDate>Wed, 10 Jun 2009 14:07:17 +0000</pubDate>
	</item>
	<item>
	<title>Dying Cowboy</title>
	<link>http://bif.cgsociety.org/gallery/454660</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1238736898_small.jpg"><br><br>This starting as one of many doodles and I ended up rendering it all out in ps.  I had fun with this one.  Hope you like it.]]>
	</description>
	<pubDate>Tue, 23 Jan 2007 05:36:34 +0000</pubDate>
	</item>
	<item>
	<title>HeadDress</title>
	<link>http://bif.cgsociety.org/gallery/749513</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1238826137_small.jpg"><br><br>Created a rough of this one as a submission to do a tutorial for ImagineFx.  It wasn't the image chosen but I kinda dug the concept so I played with it a bit.]]>
	</description>
	<pubDate>Sat, 04 Apr 2009 01:22:23 +0000</pubDate>
	</item>
	<item>
	<title>Soul Casino</title>
	<link>http://bif.cgsociety.org/gallery/749512</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/230528/230528_1238825985_small.jpg"><br><br>Cover that I created for Imagine FX.  The magazine used MetalFX on the image.  Came out pretty cool.  Hope you like!]]>
	</description>
	<pubDate>Sat, 04 Apr 2009 01:19:48 +0000</pubDate>
	</item>
	<item>
	<title>Beast</title>
	<link>http://bif.cgsociety.org/gallery/667226</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1219528598_small.jpg"><br><br>Messing around with simple lines and shapes.  Going for minimal effort with maximum effect.]]>
	</description>
	<pubDate>Sat, 23 Aug 2008 21:56:40 +0000</pubDate>
	</item>
	<item>
	<title>Phoenix</title>
	<link>http://bif.cgsociety.org/gallery/667227</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1219528734_small.jpg"><br><br>Trying out some different styles.  Here is another simple, fast sketch.]]>
	</description>
	<pubDate>Sat, 23 Aug 2008 21:58:55 +0000</pubDate>
	</item>
	<item>
	<title>Batman</title>
	<link>http://bif.cgsociety.org/gallery/667208</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1219526274_small.jpg"><br><br>I wanted to create a new Batman design that had a more organic feel to it.  I still wanted the feeling to be mechanical but tried to incorporate more vampire bat anatomy into it.]]>
	</description>
	<pubDate>Sat, 23 Aug 2008 21:17:58 +0000</pubDate>
	</item>
	<item>
	<title>Magneto</title>
	<link>http://bif.cgsociety.org/gallery/667222</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1219527876_small.jpg"><br><br>Magneto, he is a badass.  I wanted to change up his style a bit.  Slick helmet, chest emblem, clock made of metal.]]>
	</description>
	<pubDate>Sat, 23 Aug 2008 21:44:38 +0000</pubDate>
	</item>
	<item>
	<title>Loki</title>
	<link>http://bif.cgsociety.org/gallery/667219</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1219527165_small.jpg"><br><br>3d sketch of Loki from Marvel comics.  I was never very familiar with this character until I saw artwork from Esad Ribic(amazing artist).  I did not build this character based on his style, but he definitely inspired my interest in the character.]]>
	</description>
	<pubDate>Sat, 23 Aug 2008 21:32:47 +0000</pubDate>
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	<item>
	<title>Nightmare Necro</title>
	<link>http://bif.cgsociety.org/gallery/667217</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1219526927_small.jpg"><br><br>This was a character that I created for the Hellgate:London video game.  It was originally modeled in Zbrush 2.  I cleaned it up a bit in Z3 and thought that I would post it.]]>
	</description>
	<pubDate>Sat, 23 Aug 2008 21:28:50 +0000</pubDate>
	</item>
	<item>
	<title>Imp</title>
	<link>http://bif.cgsociety.org/gallery/667216</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1219526862_small.jpg"><br><br>This was a character that I created for the Hellgate:London video game.  It was originally modeled in Zbrush 2.  I cleaned it up a bit in Z3 and thought that I would post it.]]>
	</description>
	<pubDate>Sat, 23 Aug 2008 21:27:45 +0000</pubDate>
	</item>
	<item>
	<title>Fetid Hulk</title>
	<link>http://bif.cgsociety.org/gallery/667215</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1219526801_small.jpg"><br><br>This was a character that I created for the Hellgate:London video game.  It was originally modeled in Zbrush 2.  I cleaned it up a bit in Z3 and thought that I would post it.]]>
	</description>
	<pubDate>Sat, 23 Aug 2008 21:26:43 +0000</pubDate>
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	<item>
	<title>Immortal Throne Heroine- Titan Quest</title>
	<link>http://bif.cgsociety.org/gallery/475777</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1176972604_small.jpg"><br><br>Hello all.  This is a character that I modeled for Iron Lore...about, a year ago.  Originally, I did the modeling and a little texturing.  Jessica Hook was the lead texture artist on this character, and Sergio Sykes, our trusty tech, rigged her up.  We ended up needing to cut the deadline short a few days at the request of Iron Lore.  This hurt Jess's schedule the most but she still managed to pull off a beautiful Hr full body nude texture of the character and our Shanghai Team created a color and spec pass for the armor. We then passed the assets over to Iron Lore, who is responsible for the original renders for their promotional adds.  <br />
Many months  later, three weeks ago, our project manager Davey Lei, discovered the Titan Quest: Immortal Throne Official Game Site was online.  <br />
http://titanquestgame.com/<br />
The game was released on the 6th of this month.<br />
The folks at Iron Lore kindly sent us the original poster size renders for our own promotional use.  I did a paint-over of the character  and added some background images from her armor design (and a screen shot from the game/photo comp for the waterfall image) for some of her more attractive poses and renders.  <br />
Anyway, this was a really fun project to be a part of and I am looking forward to checking out  the game.  Hope you enjoy!<br />
A few more pics with slightly different looks and styles.  Follow the link below the pic for a hr image.<br />
<img src="http://www.bfw3.com/images/3D%202006/IronLore_Pose2_s.jpg" border="0" alt="" /><br />
http://www.bfw3.com/images/3D%202006/IronLore_Pose2.jpg<br />
<img src="http://www.bfw3.com/images/3D%202006/IronLore_Comp_s.jpg" border="0" alt="" /><br />
http://www.bfw3.com/images/3D%202006/IronLore_Comp.jpg<br />
This next pic was put together by the Iron Lore team.  It is the box cover for Immortal Throne, I believe.  I thought they did a good job of exposing all of the characters T and Assets in this one.  Sorry, about that one, that was just bad.  Seriously though, I think it came out pretty cool. <img src="http://www.bfw3.com/images/3D%202006/IronLore_Boxcover_s.jpg" border="0" alt="" /><br />
http://www.bfw3.com/images/3D%202006/IronLore_Boxcover.jpg]]>
	</description>
	<pubDate>Mon, 19 Mar 2007 06:29:54 +0000</pubDate>
	</item>
	<item>
	<title>Adrian</title>
	<link>http://bif.cgsociety.org/gallery/390884</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1176977958_small.jpg"><br><br>This is a character that we have been developing at Massive Black.  He is from  Marko Djurdjevic's DeGenesis, which is now a Massive Black IP.  He is a primary player in one of the many projects that we all hope to one day be able to fully realize.<br />
<br />
<img src="http://www.bfw3.com/images/3D%202004-05/Adrian_Renders_01.jpg" border="0" alt="" /><br />
<img src="http://www.bfw3.com/images/3D%202004-05/Adrian_Renders_02.jpg" border="0" alt="" /><br />
http://www.bfw3.com/images/3D%202004-05/Adrian_Renders_03.jpg<br />
http://www.bfw3.com/images/3D%202004-05/Spreitzer.jpg]]>
	</description>
	<pubDate>Tue, 08 Aug 2006 08:20:48 +0000</pubDate>
	</item>
	<item>
	<title>Zbrush Head</title>
	<link>http://bif.cgsociety.org/gallery/586533</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1200912841_small.jpg"><br><br>Here is a head comped in ps with material renders from zb3. ]]>
	</description>
	<pubDate>Mon, 21 Jan 2008 10:54:47 +0000</pubDate>
	</item>
	<item>
	<title>Zbrush Head</title>
	<link>http://bif.cgsociety.org/gallery/586532</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1200912729_small.jpg"><br><br>Another old zb model rendered in zb3.  Comped in photoshop.  ]]>
	</description>
	<pubDate>Mon, 21 Jan 2008 10:52:52 +0000</pubDate>
	</item>
	<item>
	<title>Zbrush Head</title>
	<link>http://bif.cgsociety.org/gallery/586531</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1200912599_small.jpg"><br><br>Here is a head that I made in ZB a while back.  Rendered in ZB3 and comped zb materials in photoshop]]>
	</description>
	<pubDate>Mon, 21 Jan 2008 10:50:35 +0000</pubDate>
	</item>
	<item>
	<title>Vampire</title>
	<link>http://bif.cgsociety.org/gallery/572579</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1198182774_small.jpg"><br><br>WIP...Here is the start to my vampire.]]>
	</description>
	<pubDate>Thu, 13 Dec 2007 11:09:03 +0000</pubDate>
	</item>
	<item>
	<title>Abominable</title>
	<link>http://bif.cgsociety.org/gallery/572578</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1198182748_small.jpg"><br><br>WIP...Here is my Abominable Snowman.]]>
	</description>
	<pubDate>Thu, 13 Dec 2007 11:08:01 +0000</pubDate>
	</item>
	<item>
	<title>Cyclops</title>
	<link>http://bif.cgsociety.org/gallery/575265</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230528/230528_1198182845_small.jpg"><br><br>WIP of cyclops, haven't worked on this one is a few weeks, but hope to get back to it soon...]]>
	</description>
	<pubDate>Thu, 20 Dec 2007 20:34:08 +0000</pubDate>
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