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Barringer Fox Wingard III
Bif
Character Creation for Next Gen Games



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Pacifica, USA

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June 2006

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Swamp Troll
Maya, mental ray, Photoshop, ZBrush
June 2006


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This is a photoshop-ed render of a model that I created when Z-Brush 2 was first released.

The base Maya model is a 9000 poly Sub D mesh. An Ambient Occlusion render as well and a lit scene with shadows was used as a base in Photoshop. All of the texture and coloring was done in PS.


http://www.bfw3.com/images/3D%202004-05/Troll_Renders_02.jpg
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